120 lines
3.1 KiB
Go
120 lines
3.1 KiB
Go
|
package vsphere
|
||
|
|
||
|
import (
|
||
|
"context"
|
||
|
"log"
|
||
|
"sync"
|
||
|
)
|
||
|
|
||
|
// WorkerFunc is a function that is supposed to do the actual work
|
||
|
// of the WorkerPool. It is similar to the "map" portion of the
|
||
|
// map/reduce semantics, in that it takes a single value as an input,
|
||
|
// does some processing and returns a single result.
|
||
|
type WorkerFunc func(context.Context, interface{}) interface{}
|
||
|
|
||
|
// PushFunc is called from a FillerFunc to push a workitem onto
|
||
|
// the input channel. Wraps some logic for gracefulk shutdowns.
|
||
|
type PushFunc func(context.Context, interface{}) bool
|
||
|
|
||
|
// DrainerFunc represents a function used to "drain" the WorkerPool,
|
||
|
// i.e. pull out all the results generated by the workers and processing
|
||
|
// them. The DrainerFunc is called once per result produced.
|
||
|
// If the function returns false, the draining of the pool is aborted.
|
||
|
type DrainerFunc func(context.Context, interface{}) bool
|
||
|
|
||
|
// FillerFunc represents a function for filling the WorkerPool with jobs.
|
||
|
// It is called once and is responsible for pushing jobs onto the supplied channel.
|
||
|
type FillerFunc func(context.Context, PushFunc)
|
||
|
|
||
|
// WorkerPool implements a simple work pooling mechanism. It runs a predefined
|
||
|
// number of goroutines to process jobs. Jobs are inserted using the Fill call
|
||
|
// and results are retrieved through the Drain function.
|
||
|
type WorkerPool struct {
|
||
|
wg sync.WaitGroup
|
||
|
In chan interface{}
|
||
|
Out chan interface{}
|
||
|
}
|
||
|
|
||
|
// NewWorkerPool creates a worker pool
|
||
|
func NewWorkerPool(bufsize int) *WorkerPool {
|
||
|
return &WorkerPool{
|
||
|
In: make(chan interface{}, bufsize),
|
||
|
Out: make(chan interface{}, bufsize),
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func (w *WorkerPool) push(ctx context.Context, job interface{}) bool {
|
||
|
select {
|
||
|
case w.In <- job:
|
||
|
return true
|
||
|
case <-ctx.Done():
|
||
|
return false
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func (w *WorkerPool) pushOut(ctx context.Context, result interface{}) bool {
|
||
|
select {
|
||
|
case w.Out <- result:
|
||
|
return true
|
||
|
case <-ctx.Done():
|
||
|
return false
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Run takes a WorkerFunc and runs it in 'n' goroutines.
|
||
|
func (w *WorkerPool) Run(ctx context.Context, f WorkerFunc, n int) bool {
|
||
|
w.wg.Add(1)
|
||
|
go func() {
|
||
|
defer w.wg.Done()
|
||
|
var localWg sync.WaitGroup
|
||
|
localWg.Add(n)
|
||
|
for i := 0; i < n; i++ {
|
||
|
go func() {
|
||
|
defer localWg.Done()
|
||
|
for {
|
||
|
select {
|
||
|
case job, ok := <-w.In:
|
||
|
if !ok {
|
||
|
return
|
||
|
}
|
||
|
w.pushOut(ctx, f(ctx, job))
|
||
|
case <-ctx.Done():
|
||
|
log.Printf("D! [input.vsphere]: Stop requested for worker pool. Exiting.")
|
||
|
return
|
||
|
}
|
||
|
}
|
||
|
}()
|
||
|
}
|
||
|
localWg.Wait()
|
||
|
close(w.Out)
|
||
|
}()
|
||
|
return ctx.Err() == nil
|
||
|
}
|
||
|
|
||
|
// Fill runs a FillerFunc responsible for supplying work to the pool. You may only
|
||
|
// call Fill once. Calling it twice will panic.
|
||
|
func (w *WorkerPool) Fill(ctx context.Context, f FillerFunc) bool {
|
||
|
w.wg.Add(1)
|
||
|
go func() {
|
||
|
defer w.wg.Done()
|
||
|
f(ctx, w.push)
|
||
|
close(w.In)
|
||
|
}()
|
||
|
return true
|
||
|
}
|
||
|
|
||
|
// Drain runs a DrainerFunc for each result generated by the workers.
|
||
|
func (w *WorkerPool) Drain(ctx context.Context, f DrainerFunc) bool {
|
||
|
w.wg.Add(1)
|
||
|
go func() {
|
||
|
defer w.wg.Done()
|
||
|
for result := range w.Out {
|
||
|
if !f(ctx, result) {
|
||
|
break
|
||
|
}
|
||
|
}
|
||
|
}()
|
||
|
w.wg.Wait()
|
||
|
return ctx.Err() != nil
|
||
|
}
|