89 lines
2.0 KiB
Go
89 lines
2.0 KiB
Go
|
package minecraft
|
||
|
|
||
|
import (
|
||
|
"strconv"
|
||
|
"strings"
|
||
|
|
||
|
"github.com/influxdata/telegraf/plugins/inputs/minecraft/internal/rcon"
|
||
|
)
|
||
|
|
||
|
const (
|
||
|
// NoMatches is a sentinel value returned when there are no statistics defined on the
|
||
|
//minecraft server
|
||
|
NoMatches = `All matches failed`
|
||
|
// ScoreboardPlayerList is the command to see all player statistics
|
||
|
ScoreboardPlayerList = `scoreboard players list *`
|
||
|
)
|
||
|
|
||
|
// RCONClient is a representation of RCON command authorizaiton and exectution
|
||
|
type RCONClient interface {
|
||
|
Authorize(password string) (*rcon.Packet, error)
|
||
|
Execute(command string) (*rcon.Packet, error)
|
||
|
}
|
||
|
|
||
|
// RCON represents a RCON server connection
|
||
|
type RCON struct {
|
||
|
Server string
|
||
|
Port string
|
||
|
Password string
|
||
|
client RCONClient
|
||
|
}
|
||
|
|
||
|
// NewRCON creates a new RCON
|
||
|
func NewRCON(server, port, password string) (*RCON, error) {
|
||
|
client, err := newClient(server, port)
|
||
|
if err != nil {
|
||
|
return nil, err
|
||
|
}
|
||
|
|
||
|
return &RCON{
|
||
|
Server: server,
|
||
|
Port: port,
|
||
|
Password: password,
|
||
|
client: client,
|
||
|
}, nil
|
||
|
}
|
||
|
|
||
|
func newClient(server, port string) (*rcon.Client, error) {
|
||
|
p, err := strconv.Atoi(port)
|
||
|
if err != nil {
|
||
|
return nil, err
|
||
|
}
|
||
|
|
||
|
return rcon.NewClient(server, p)
|
||
|
}
|
||
|
|
||
|
// Gather recieves all player scoreboard information and returns it per player.
|
||
|
func (r *RCON) Gather() ([]string, error) {
|
||
|
if r.client == nil {
|
||
|
var err error
|
||
|
r.client, err = newClient(r.Server, r.Port)
|
||
|
if err != nil {
|
||
|
return nil, err
|
||
|
}
|
||
|
}
|
||
|
if _, err := r.client.Authorize(r.Password); err != nil {
|
||
|
// Potentially a network problem where the client will need to be
|
||
|
// re-initialized
|
||
|
r.client = nil
|
||
|
return nil, err
|
||
|
}
|
||
|
|
||
|
packet, err := r.client.Execute(ScoreboardPlayerList)
|
||
|
if err != nil {
|
||
|
// Potentially a network problem where the client will need to be
|
||
|
// re-initialized
|
||
|
r.client = nil
|
||
|
return nil, err
|
||
|
}
|
||
|
|
||
|
if !strings.Contains(packet.Body, NoMatches) {
|
||
|
players := strings.Split(packet.Body, "Showing")
|
||
|
if len(players) > 1 {
|
||
|
return players[1:], nil
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return []string{}, nil
|
||
|
}
|