Inherit previous instance's stats in statsd plugin.
This way, after a reload, the stats wont restart again at least for the counter type. closes #887
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@ -26,6 +26,8 @@ const (
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var dropwarn = "ERROR: Message queue full. Discarding line [%s] " +
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"You may want to increase allowed_pending_messages in the config\n"
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var prevInstance *Statsd
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type Statsd struct {
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// Address & Port to serve from
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ServiceAddress string
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@ -234,10 +236,18 @@ func (s *Statsd) Start(_ telegraf.Accumulator) error {
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// Make data structures
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s.done = make(chan struct{})
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s.in = make(chan []byte, s.AllowedPendingMessages)
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s.gauges = make(map[string]cachedgauge)
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s.counters = make(map[string]cachedcounter)
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s.sets = make(map[string]cachedset)
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s.timings = make(map[string]cachedtimings)
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if prevInstance == nil {
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s.gauges = make(map[string]cachedgauge)
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s.counters = make(map[string]cachedcounter)
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s.sets = make(map[string]cachedset)
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s.timings = make(map[string]cachedtimings)
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} else {
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s.gauges = prevInstance.gauges
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s.counters = prevInstance.counters
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s.sets = prevInstance.sets
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s.timings = prevInstance.timings
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}
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s.wg.Add(2)
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// Start the UDP listener
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@ -245,6 +255,7 @@ func (s *Statsd) Start(_ telegraf.Accumulator) error {
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// Start the line parser
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go s.parser()
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log.Printf("Started the statsd service on %s\n", s.ServiceAddress)
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prevInstance = s
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return nil
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}
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