Make the UDP input buffer only once
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@ -1,6 +1,7 @@
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## v0.12.1 [unreleased]
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### Features
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- [#976](https://github.com/influxdata/telegraf/pull/976): Reduce allocations in the UDP and statsd inputs.
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### Bugfixes
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- [#968](https://github.com/influxdata/telegraf/issues/968): Processes plugin gets unknown state when spaces are in (command name)
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@ -18,7 +18,9 @@ import (
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)
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const (
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UDP_PACKET_SIZE int = 1500
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// UDP packet limit, see
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// https://en.wikipedia.org/wiki/User_Datagram_Protocol#Packet_structure
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UDP_PACKET_SIZE int = 65507
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defaultFieldName = "value"
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@ -157,10 +159,6 @@ const sampleConfig = `
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## calculation of percentiles. Raising this limit increases the accuracy
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## of percentiles but also increases the memory usage and cpu time.
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percentile_limit = 1000
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## UDP packet size for the server to listen for. This will depend on the size
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## of the packets that the client is sending, which is usually 1500 bytes.
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udp_packet_size = 1500
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`
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func (_ *Statsd) SampleConfig() string {
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@ -274,12 +272,12 @@ func (s *Statsd) udpListen() error {
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}
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log.Println("Statsd listener listening on: ", s.listener.LocalAddr().String())
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buf := make([]byte, s.UDPPacketSize)
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for {
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select {
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case <-s.done:
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return nil
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default:
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buf := make([]byte, s.UDPPacketSize)
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n, _, err := s.listener.ReadFromUDP(buf)
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if err != nil && !strings.Contains(err.Error(), "closed network") {
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log.Printf("ERROR READ: %s\n", err.Error())
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@ -300,11 +298,12 @@ func (s *Statsd) udpListen() error {
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// single statsd metric into a struct.
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func (s *Statsd) parser() error {
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defer s.wg.Done()
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var packet []byte
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for {
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select {
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case <-s.done:
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return nil
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case packet := <-s.in:
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case packet = <-s.in:
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lines := strings.Split(string(packet), "\n")
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for _, line := range lines {
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line = strings.TrimSpace(line)
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@ -631,7 +630,7 @@ func (s *Statsd) Stop() {
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func init() {
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inputs.Add("statsd", func() telegraf.Input {
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return &Statsd{
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ConvertNames: true,
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MetricSeparator: "_",
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UDPPacketSize: UDP_PACKET_SIZE,
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}
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})
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@ -30,7 +30,9 @@ type UdpListener struct {
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listener *net.UDPConn
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}
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const UDP_PACKET_SIZE int = 1500
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// UDP packet limit, see
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// https://en.wikipedia.org/wiki/User_Datagram_Protocol#Packet_structure
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const UDP_PACKET_SIZE int = 65507
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var dropwarn = "ERROR: Message queue full. Discarding line [%s] " +
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"You may want to increase allowed_pending_messages in the config\n"
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@ -43,11 +45,6 @@ const sampleConfig = `
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## UDP listener will start dropping packets.
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allowed_pending_messages = 10000
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## UDP packet size for the server to listen for. This will depend
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## on the size of the packets that the client is sending, which is
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## usually 1500 bytes, but can be as large as 65,535 bytes.
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udp_packet_size = 1500
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## Data format to consume.
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## Each data format has it's own unique set of configuration options, read
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## more about them here:
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@ -107,12 +104,12 @@ func (u *UdpListener) udpListen() error {
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}
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log.Println("UDP server listening on: ", u.listener.LocalAddr().String())
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buf := make([]byte, u.UDPPacketSize)
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for {
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select {
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case <-u.done:
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return nil
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default:
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buf := make([]byte, u.UDPPacketSize)
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n, _, err := u.listener.ReadFromUDP(buf)
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if err != nil && !strings.Contains(err.Error(), "closed network") {
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log.Printf("ERROR: %s\n", err.Error())
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@ -130,11 +127,13 @@ func (u *UdpListener) udpListen() error {
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func (u *UdpListener) udpParser() error {
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defer u.wg.Done()
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var packet []byte
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for {
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select {
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case <-u.done:
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return nil
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case packet := <-u.in:
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case packet = <-u.in:
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metrics, err := u.parser.Parse(packet)
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if err == nil {
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u.storeMetrics(metrics)
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