Add service input plugin for OpenConfig streaming telemetry (#2292)
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committed by
Daniel Nelson
parent
c127ba7fa3
commit
94568030e4
@@ -0,0 +1,182 @@
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// Code generated by protoc-gen-go. DO NOT EDIT.
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// source: authentication_service.proto
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/*
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Package authentication is a generated protocol buffer package.
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It is generated from these files:
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authentication_service.proto
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It has these top-level messages:
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LoginRequest
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LoginReply
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*/
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package authentication
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import proto "github.com/golang/protobuf/proto"
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import fmt "fmt"
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import math "math"
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import (
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context "golang.org/x/net/context"
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grpc "google.golang.org/grpc"
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)
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// Reference imports to suppress errors if they are not otherwise used.
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var _ = proto.Marshal
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var _ = fmt.Errorf
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var _ = math.Inf
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// This is a compile-time assertion to ensure that this generated file
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// is compatible with the proto package it is being compiled against.
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// A compilation error at this line likely means your copy of the
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// proto package needs to be updated.
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const _ = proto.ProtoPackageIsVersion2 // please upgrade the proto package
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// The request message containing the user's name, password and client id
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type LoginRequest struct {
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UserName string `protobuf:"bytes,1,opt,name=user_name,json=userName" json:"user_name,omitempty"`
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Password string `protobuf:"bytes,2,opt,name=password" json:"password,omitempty"`
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ClientId string `protobuf:"bytes,3,opt,name=client_id,json=clientId" json:"client_id,omitempty"`
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}
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func (m *LoginRequest) Reset() { *m = LoginRequest{} }
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func (m *LoginRequest) String() string { return proto.CompactTextString(m) }
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func (*LoginRequest) ProtoMessage() {}
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func (*LoginRequest) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{0} }
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func (m *LoginRequest) GetUserName() string {
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if m != nil {
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return m.UserName
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}
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return ""
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}
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func (m *LoginRequest) GetPassword() string {
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if m != nil {
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return m.Password
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}
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return ""
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}
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func (m *LoginRequest) GetClientId() string {
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if m != nil {
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return m.ClientId
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}
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return ""
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}
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// The response message containing the result of login attempt.
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// result value of true indicates success and false indicates
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// failure
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type LoginReply struct {
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Result bool `protobuf:"varint,1,opt,name=result" json:"result,omitempty"`
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}
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func (m *LoginReply) Reset() { *m = LoginReply{} }
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func (m *LoginReply) String() string { return proto.CompactTextString(m) }
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func (*LoginReply) ProtoMessage() {}
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func (*LoginReply) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{1} }
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func (m *LoginReply) GetResult() bool {
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if m != nil {
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return m.Result
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}
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return false
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}
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func init() {
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proto.RegisterType((*LoginRequest)(nil), "authentication.LoginRequest")
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proto.RegisterType((*LoginReply)(nil), "authentication.LoginReply")
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}
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// Reference imports to suppress errors if they are not otherwise used.
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var _ context.Context
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var _ grpc.ClientConn
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// This is a compile-time assertion to ensure that this generated file
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// is compatible with the grpc package it is being compiled against.
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const _ = grpc.SupportPackageIsVersion4
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// Client API for Login service
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type LoginClient interface {
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LoginCheck(ctx context.Context, in *LoginRequest, opts ...grpc.CallOption) (*LoginReply, error)
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}
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type loginClient struct {
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cc *grpc.ClientConn
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}
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func NewLoginClient(cc *grpc.ClientConn) LoginClient {
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return &loginClient{cc}
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}
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func (c *loginClient) LoginCheck(ctx context.Context, in *LoginRequest, opts ...grpc.CallOption) (*LoginReply, error) {
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out := new(LoginReply)
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err := grpc.Invoke(ctx, "/authentication.Login/LoginCheck", in, out, c.cc, opts...)
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if err != nil {
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return nil, err
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}
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return out, nil
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}
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// Server API for Login service
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type LoginServer interface {
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LoginCheck(context.Context, *LoginRequest) (*LoginReply, error)
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}
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func RegisterLoginServer(s *grpc.Server, srv LoginServer) {
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s.RegisterService(&_Login_serviceDesc, srv)
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}
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func _Login_LoginCheck_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
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in := new(LoginRequest)
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if err := dec(in); err != nil {
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return nil, err
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}
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if interceptor == nil {
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return srv.(LoginServer).LoginCheck(ctx, in)
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}
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info := &grpc.UnaryServerInfo{
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Server: srv,
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FullMethod: "/authentication.Login/LoginCheck",
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}
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handler := func(ctx context.Context, req interface{}) (interface{}, error) {
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return srv.(LoginServer).LoginCheck(ctx, req.(*LoginRequest))
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}
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return interceptor(ctx, in, info, handler)
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}
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var _Login_serviceDesc = grpc.ServiceDesc{
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ServiceName: "authentication.Login",
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HandlerType: (*LoginServer)(nil),
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Methods: []grpc.MethodDesc{
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{
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MethodName: "LoginCheck",
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Handler: _Login_LoginCheck_Handler,
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},
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},
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Streams: []grpc.StreamDesc{},
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Metadata: "authentication_service.proto",
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}
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func init() { proto.RegisterFile("authentication_service.proto", fileDescriptor0) }
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var fileDescriptor0 = []byte{
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// 200 bytes of a gzipped FileDescriptorProto
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0x11, 0x57, 0x52, 0xd2, 0x15, 0x01, 0x00, 0x00,
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}
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@@ -0,0 +1,48 @@
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//
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// Copyrights (c) 2017, Juniper Networks, Inc.
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// All rights reserved.
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//
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//
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// Licensed to the Apache Software Foundation (ASF) under one
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// or more contributor license agreements. See the NOTICE file
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// distributed with this work for additional information
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// regarding copyright ownership. The ASF licenses this file
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// to you under the Apache License, Version 2.0 (the
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// "License"); you may not use this file except in compliance
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// with the License. You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing,
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// software distributed under the License is distributed on an
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// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the License for the
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// specific language governing permissions and limitations
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// under the License.
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//
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syntax = "proto3";
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package authentication;
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// The Login service definition.
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service Login {
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rpc LoginCheck (LoginRequest) returns (LoginReply) {}
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}
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// The request message containing the user's name, password and client id
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message LoginRequest {
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string user_name = 1;
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string password = 2;
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string client_id = 3;
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}
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/*
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* The response message containing the result of login attempt.
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* result value of true indicates success and false indicates
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* failure
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*/
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message LoginReply {
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bool result = 1;
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}
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