Update gopsutil godep dependency. Dont use godep go build anymore
godep seems to have a problem when dependencies have `internal` packages. So removing `godep go build` and `godep go test` from the build process in favor of just checking out the correct revisions using `godep restore` into the regular GOPATH. This basically means that we are not actually using anything within the Godeps directory except Godeps.json. I should probably make a separate go dependency management system that does this.
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@@ -35,11 +35,11 @@ func NewConfig() *Config {
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c := &Config{
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// Agent defaults:
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Agent: &AgentConfig{
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Interval: internal.Duration{10 * time.Second},
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Interval: internal.Duration{Duration: 10 * time.Second},
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RoundInterval: true,
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FlushInterval: internal.Duration{10 * time.Second},
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FlushInterval: internal.Duration{Duration: 10 * time.Second},
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FlushRetries: 2,
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FlushJitter: internal.Duration{5 * time.Second},
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FlushJitter: internal.Duration{Duration: 5 * time.Second},
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},
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Tags: make(map[string]string),
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