206 lines
3.9 KiB
Go
206 lines
3.9 KiB
Go
package minecraft
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import (
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"regexp"
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"strconv"
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"strings"
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"github.com/influxdata/telegraf/plugins/inputs/minecraft/internal/rcon"
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)
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var (
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scoreboardRegexLegacy = regexp.MustCompile(`(?U):\s(?P<value>\d+)\s\((?P<name>.*)\)`)
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scoreboardRegex = regexp.MustCompile(`\[(?P<name>[^\]]+)\]: (?P<value>\d+)`)
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)
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// Connection is an established connection to the Minecraft server.
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type Connection interface {
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// Execute runs a command.
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Execute(command string) (string, error)
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}
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// Connector is used to create connections to the Minecraft server.
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type Connector interface {
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// Connect establishes a connection to the server.
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Connect() (Connection, error)
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}
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func NewConnector(hostname, port, password string) (*connector, error) {
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return &connector{
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hostname: hostname,
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port: port,
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password: password,
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}, nil
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}
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type connector struct {
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hostname string
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port string
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password string
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}
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func (c *connector) Connect() (Connection, error) {
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p, err := strconv.Atoi(c.port)
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if err != nil {
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return nil, err
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}
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rcon, err := rcon.NewClient(c.hostname, p)
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if err != nil {
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return nil, err
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}
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_, err = rcon.Authorize(c.password)
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if err != nil {
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return nil, err
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}
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return &connection{rcon: rcon}, nil
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}
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func NewClient(connector Connector) (*client, error) {
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return &client{connector: connector}, nil
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}
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type client struct {
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connector Connector
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conn Connection
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}
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func (c *client) Connect() error {
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conn, err := c.connector.Connect()
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if err != nil {
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return err
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}
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c.conn = conn
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return nil
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}
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func (c *client) Players() ([]string, error) {
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if c.conn == nil {
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err := c.Connect()
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if err != nil {
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return nil, err
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}
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}
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resp, err := c.conn.Execute("scoreboard players list")
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if err != nil {
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c.conn = nil
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return nil, err
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}
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players, err := parsePlayers(resp)
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if err != nil {
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c.conn = nil
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return nil, err
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}
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return players, nil
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}
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func (c *client) Scores(player string) ([]Score, error) {
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if c.conn == nil {
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err := c.Connect()
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if err != nil {
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return nil, err
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}
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}
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resp, err := c.conn.Execute("scoreboard players list " + player)
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if err != nil {
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c.conn = nil
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return nil, err
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}
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scores, err := parseScores(resp)
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if err != nil {
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c.conn = nil
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return nil, err
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}
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return scores, nil
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}
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type connection struct {
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rcon *rcon.Client
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}
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func (c *connection) Execute(command string) (string, error) {
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packet, err := c.rcon.Execute(command)
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if err != nil {
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return "", err
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}
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return packet.Body, nil
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}
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func parsePlayers(input string) ([]string, error) {
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parts := strings.SplitAfterN(input, ":", 2)
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if len(parts) != 2 {
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return []string{}, nil
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}
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names := strings.Split(parts[1], ",")
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// Detect Minecraft <= 1.12
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if strings.Contains(parts[0], "players on the scoreboard") && len(names) > 0 {
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// Split the last two player names: ex: "notch and dinnerbone"
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head := names[:len(names)-1]
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tail := names[len(names)-1]
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names = append(head, strings.SplitN(tail, " and ", 2)...)
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}
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var players []string
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for _, name := range names {
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name := strings.TrimSpace(name)
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if name == "" {
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continue
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}
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players = append(players, name)
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}
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return players, nil
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}
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// Score is an individual tracked scoreboard stat.
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type Score struct {
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Name string
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Value int64
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}
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func parseScores(input string) ([]Score, error) {
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if strings.Contains(input, "has no scores") {
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return []Score{}, nil
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}
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// Detect Minecraft <= 1.12
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var re *regexp.Regexp
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if strings.Contains(input, "tracked objective") {
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re = scoreboardRegexLegacy
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} else {
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re = scoreboardRegex
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}
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var scores []Score
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matches := re.FindAllStringSubmatch(input, -1)
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for _, match := range matches {
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score := Score{}
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for i, subexp := range re.SubexpNames() {
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switch subexp {
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case "name":
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score.Name = match[i]
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case "value":
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value, err := strconv.ParseInt(match[i], 10, 64)
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if err != nil {
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continue
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}
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score.Value = value
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default:
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continue
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}
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}
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scores = append(scores, score)
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}
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return scores, nil
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}
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