Add Minecraft input plugin (#2960)
This commit is contained in:
parent
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@ -12,6 +12,7 @@ works:
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- github.com/boltdb/bolt [MIT](https://github.com/boltdb/bolt/blob/master/LICENSE)
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- github.com/bsm/sarama-cluster [MIT](https://github.com/bsm/sarama-cluster/blob/master/LICENSE)
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- github.com/cenkalti/backoff [MIT](https://github.com/cenkalti/backoff/blob/master/LICENSE)
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- github.com/chuckpreslar/rcon [MIT](https://github.com/chuckpreslar/rcon#license)
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- github.com/couchbase/go-couchbase [MIT](https://github.com/couchbase/go-couchbase/blob/master/LICENSE)
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- github.com/couchbase/gomemcached [MIT](https://github.com/couchbase/gomemcached/blob/master/LICENSE)
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- github.com/couchbase/goutils [MIT](https://github.com/couchbase/go-couchbase/blob/master/LICENSE)
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@ -45,6 +45,7 @@ import (
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_ "github.com/influxdata/telegraf/plugins/inputs/mailchimp"
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_ "github.com/influxdata/telegraf/plugins/inputs/memcached"
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_ "github.com/influxdata/telegraf/plugins/inputs/mesos"
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_ "github.com/influxdata/telegraf/plugins/inputs/minecraft"
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_ "github.com/influxdata/telegraf/plugins/inputs/mongodb"
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_ "github.com/influxdata/telegraf/plugins/inputs/mqtt_consumer"
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_ "github.com/influxdata/telegraf/plugins/inputs/mysql"
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@ -0,0 +1,66 @@
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# Minecraft Plugin
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This plugin uses the RCON protocol to collect [statistics](http://minecraft.gamepedia.com/Statistics) from a [scoreboard](http://minecraft.gamepedia.com/Scoreboard) on a
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Minecraft server.
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To enable [RCON](http://wiki.vg/RCON) on the minecraft server, add this to your server configuration in the `server.properties` file:
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```
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enable-rcon=true
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rcon.password=<your password>
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rcon.port=<1-65535>
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```
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To create a new scoreboard objective called `jump` on a minecraft server tracking the `stat.jump` criteria, run this command
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in the Minecraft console:
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`/scoreboard objectives add jump stat.jump`
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Stats are collected with the following RCON command, issued by the plugin:
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`/scoreboard players list *`
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### Configuration:
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```
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[[inputs.minecraft]]
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# server address for minecraft
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server = "localhost"
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# port for RCON
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port = "25575"
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# password RCON for mincraft server
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password = "replace_me"
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```
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### Measurements & Fields:
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*This plugin uses only one measurement, titled* `minecraft`
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- The field name is the scoreboard objective name.
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- The field value is the count of the scoreboard objective
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- `minecraft`
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- `<objective_name>` (integer, count)
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### Tags:
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- The `minecraft` measurement:
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- `server`: the Minecraft RCON server
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- `player`: the Minecraft player
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### Sample Queries:
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Get the number of jumps per player in the last hour:
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```
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SELECT SPREAD("jump") FROM "minecraft" WHERE time > now() - 1h GROUP BY "player"
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```
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### Example Output:
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```
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$ telegraf --input-filter minecraft --test
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* Plugin: inputs.minecraft, Collection 1
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> minecraft,player=notch,server=127.0.0.1:25575 jumps=178i 1498261397000000000
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> minecraft,player=dinnerbone,server=127.0.0.1:25575 deaths=1i,jumps=1999i,cow_kills=1i 1498261397000000000
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> minecraft,player=jeb,server=127.0.0.1:25575 d_pickaxe=1i,damage_dealt=80i,d_sword=2i,hunger=20i,health=20i,kills=1i,level=33i,jumps=264i,armor=15i 1498261397000000000
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```
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// Package rcon implements the communication protocol for communicating
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// with RCON servers. Tested and working with Valve game servers.
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package rcon
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import (
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"bytes"
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"crypto/rand"
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"encoding/binary"
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"errors"
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"fmt"
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"net"
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"strings"
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)
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const (
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PacketPaddingSize uint8 = 2 // Size of Packet's padding.
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PacketHeaderSize uint8 = 8 // Size of Packet's header.
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)
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const (
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TerminationSequence = "\x00" // Null empty ASCII string suffix.
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)
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// Packet type constants.
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// https://developer.valvesoftware.com/wiki/Source_RCON_Protocol#Packet_Type
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const (
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Exec int32 = 2
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Auth int32 = 3
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AuthResponse int32 = 2
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ResponseValue int32 = 0
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)
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// Rcon package errors.
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var (
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ErrInvalidWrite = errors.New("Failed to write the payload corretly to remote connection.")
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ErrInvalidRead = errors.New("Failed to read the response corretly from remote connection.")
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ErrInvalidChallenge = errors.New("Server failed to mirror request challenge.")
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ErrUnauthorizedRequest = errors.New("Client not authorized to remote server.")
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ErrFailedAuthorization = errors.New("Failed to authorize to the remote server.")
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)
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type Client struct {
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Host string // The IP address of the remote server.
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Port int // The Port the remote server's listening on.
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Authorized bool // Has the client been authorized by the server?
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Connection net.Conn // The TCP connection to the server.
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}
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type Header struct {
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Size int32 // The size of the payload.
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Challenge int32 // The challenge ths server should mirror.
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Type int32 // The type of request being sent.
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}
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type Packet struct {
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Header Header // Packet header.
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Body string // Body of packet.
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}
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// Compile converts a packets header and body into its approriate
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// byte array payload, returning an error if the binary packages
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// Write method fails to write the header bytes in their little
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// endian byte order.
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func (p Packet) Compile() (payload []byte, err error) {
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var size int32 = p.Header.Size
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var buffer bytes.Buffer
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var padding [PacketPaddingSize]byte
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if err = binary.Write(&buffer, binary.LittleEndian, &size); nil != err {
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return
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} else if err = binary.Write(&buffer, binary.LittleEndian, &p.Header.Challenge); nil != err {
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return
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} else if err = binary.Write(&buffer, binary.LittleEndian, &p.Header.Type); nil != err {
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return
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}
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buffer.WriteString(p.Body)
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buffer.Write(padding[:])
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return buffer.Bytes(), nil
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}
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// NewPacket returns a pointer to a new Packet type.
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func NewPacket(challenge, typ int32, body string) (packet *Packet) {
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size := int32(len([]byte(body)) + int(PacketHeaderSize+PacketPaddingSize))
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return &Packet{Header{size, challenge, typ}, body}
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}
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// Authorize calls Send with the appropriate command type and the provided
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// password. The response packet is returned if authorization is successful
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// or a potential error.
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func (c *Client) Authorize(password string) (response *Packet, err error) {
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if response, err = c.Send(Auth, password); nil == err {
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if response.Header.Type == AuthResponse {
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c.Authorized = true
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} else {
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err = ErrFailedAuthorization
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response = nil
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return
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}
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}
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return
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}
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// Execute calls Send with the appropriate command type and the provided
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// command. The response packet is returned if the command executed successfully
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// or a potential error.
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func (c *Client) Execute(command string) (response *Packet, err error) {
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return c.Send(Exec, command)
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}
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// Sends accepts the commands type and its string to execute to the clients server,
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// creating a packet with a random challenge id for the server to mirror,
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// and compiling its payload bytes in the appropriate order. The resonse is
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// decompiled from its bytes into a Packet type for return. An error is returned
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// if send fails.
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func (c *Client) Send(typ int32, command string) (response *Packet, err error) {
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if typ != Auth && !c.Authorized {
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err = ErrUnauthorizedRequest
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return
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}
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// Create a random challenge for the server to mirror in its response.
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var challenge int32
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binary.Read(rand.Reader, binary.LittleEndian, &challenge)
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// Create the packet from the challenge, typ and command
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// and compile it to its byte payload
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packet := NewPacket(challenge, typ, command)
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payload, err := packet.Compile()
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var n int
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if nil != err {
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return
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} else if n, err = c.Connection.Write(payload); nil != err {
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return
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} else if n != len(payload) {
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err = ErrInvalidWrite
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return
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}
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var header Header
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if err = binary.Read(c.Connection, binary.LittleEndian, &header.Size); nil != err {
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return
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} else if err = binary.Read(c.Connection, binary.LittleEndian, &header.Challenge); nil != err {
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return
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} else if err = binary.Read(c.Connection, binary.LittleEndian, &header.Type); nil != err {
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return
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}
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if packet.Header.Type == Auth && header.Type == ResponseValue {
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// Discard, empty SERVERDATA_RESPOSE_VALUE from authorization.
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c.Connection.Read(make([]byte, header.Size-int32(PacketHeaderSize)))
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// Reread the packet header.
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if err = binary.Read(c.Connection, binary.LittleEndian, &header.Size); nil != err {
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return
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} else if err = binary.Read(c.Connection, binary.LittleEndian, &header.Challenge); nil != err {
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return
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} else if err = binary.Read(c.Connection, binary.LittleEndian, &header.Type); nil != err {
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return
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}
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}
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if header.Challenge != packet.Header.Challenge {
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err = ErrInvalidChallenge
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return
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}
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body := make([]byte, header.Size-int32(PacketHeaderSize))
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n, err = c.Connection.Read(body)
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if nil != err {
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return
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} else if n != len(body) {
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err = ErrInvalidRead
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return
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}
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response = new(Packet)
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response.Header = header
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response.Body = strings.TrimRight(string(body), TerminationSequence)
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return
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}
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// NewClient creates a new Client type, creating the connection
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// to the server specified by the host and port arguements. If
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// the connection fails, an error is returned.
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func NewClient(host string, port int) (client *Client, err error) {
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client = new(Client)
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client.Host = host
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client.Port = port
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client.Connection, err = net.Dial("tcp", fmt.Sprintf("%v:%v", client.Host, client.Port))
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return
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}
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@ -0,0 +1,142 @@
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package minecraft
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import (
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"fmt"
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"regexp"
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"strconv"
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"github.com/influxdata/telegraf"
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"github.com/influxdata/telegraf/plugins/inputs"
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)
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const sampleConfig = `
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## server address for minecraft
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# server = "localhost"
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## port for RCON
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# port = "25575"
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## password RCON for mincraft server
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# password = ""
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`
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var (
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playerNameRegex = regexp.MustCompile(`for\s([^:]+):-`)
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scoreboardRegex = regexp.MustCompile(`(?U):\s(\d+)\s\((.*)\)`)
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)
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// Client is an interface for a client which gathers data from a minecraft server
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type Client interface {
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Gather() ([]string, error)
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}
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// Minecraft represents a connection to a minecraft server
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type Minecraft struct {
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Server string
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Port string
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Password string
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client Client
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}
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// Description gives a brief description.
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func (s *Minecraft) Description() string {
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return "Collects scores from a minecraft server's scoreboard using the RCON protocol"
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}
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// SampleConfig returns our sampleConfig.
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func (s *Minecraft) SampleConfig() string {
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return sampleConfig
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}
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// Gather uses the RCON protocal to collect player and
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// scoreboard stats from a minecraft server.
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func (s *Minecraft) Gather(acc telegraf.Accumulator) error {
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if s.client == nil {
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var err error
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s.client, err = NewRCON(s.Server, s.Port, s.Password)
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if err != nil {
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return err
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}
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}
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scores, err := s.client.Gather()
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if err != nil {
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return err
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}
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for _, score := range scores {
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player, err := ParsePlayerName(score)
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if err != nil {
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return err
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}
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tags := map[string]string{
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"player": player,
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"server": s.Server + ":" + s.Port,
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}
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stats, err := ParseScoreboard(score)
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if err != nil {
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return err
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}
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var fields = make(map[string]interface{}, len(stats))
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for _, stat := range stats {
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fields[stat.Name] = stat.Value
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}
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acc.AddFields("minecraft", fields, tags)
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}
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return nil
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}
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// ParsePlayerName takes an input string from rcon, to parse
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// the player.
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func ParsePlayerName(input string) (string, error) {
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playerMatches := playerNameRegex.FindAllStringSubmatch(input, -1)
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if playerMatches == nil {
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return "", fmt.Errorf("no player was matched")
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}
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return playerMatches[0][1], nil
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}
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// Score is an individual tracked scoreboard stat.
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type Score struct {
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Name string
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Value int
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}
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// ParseScoreboard takes an input string from rcon, to parse
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// scoreboard stats.
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func ParseScoreboard(input string) ([]Score, error) {
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scoreMatches := scoreboardRegex.FindAllStringSubmatch(input, -1)
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if scoreMatches == nil {
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return nil, fmt.Errorf("No scores found")
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}
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var scores []Score
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for _, match := range scoreMatches {
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number := match[1]
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name := match[2]
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n, err := strconv.Atoi(number)
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// Not necessary in current state, because regex can only match integers,
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// maybe become necessary if regex is modified to match more types of
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// numbers
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if err != nil {
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return nil, fmt.Errorf("Failed to parse score")
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}
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s := Score{
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Name: name,
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Value: n,
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}
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scores = append(scores, s)
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}
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return scores, nil
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}
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func init() {
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inputs.Add("minecraft", func() telegraf.Input {
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return &Minecraft{
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Server: "localhost",
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Port: "25575",
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}
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})
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}
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@ -0,0 +1,228 @@
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package minecraft
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import (
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"fmt"
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"reflect"
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"testing"
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"github.com/influxdata/telegraf/testutil"
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)
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// TestParsePlayerName tests different Minecraft RCON inputs for players
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func TestParsePlayerName(t *testing.T) {
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// Test a valid input string to ensure player is extracted
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input := "1 tracked objective(s) for divislight:- jumps: 178 (jumps)"
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got, err := ParsePlayerName(input)
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want := "divislight"
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if err != nil {
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t.Fatalf("player returned error. Error: %s\n", err)
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}
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if got != want {
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t.Errorf("got %s\nwant %s\n", got, want)
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}
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// Test an invalid input string to ensure error is returned
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input = ""
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got, err = ParsePlayerName(input)
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want = ""
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if err == nil {
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t.Fatal("Expected error when player not present. No error found.")
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}
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if got != want {
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t.Errorf("got %s\n want %s\n", got, want)
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}
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// Test an invalid input string to ensure error is returned
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input = "1 tracked objective(s) for 😂:- jumps: 178 (jumps)"
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got, err = ParsePlayerName(input)
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want = "😂"
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if err != nil {
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t.Fatalf("player returned error. Error: %s\n", err)
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}
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if got != want {
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t.Errorf("got %s\n want %s\n", got, want)
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}
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}
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// TestParseScoreboard tests different Minecraft RCON inputs for scoreboard stats.
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func TestParseScoreboard(t *testing.T) {
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// test a valid input string to ensure stats are parsed correctly.
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input := `1 tracked objective(s) for divislight:- jumps: 178 (jumps)- sword: 5 (sword)`
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got, err := ParseScoreboard(input)
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if err != nil {
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t.Fatal("Unexpected error")
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}
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want := []Score{
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{
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Name: "jumps",
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Value: 178,
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},
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{
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Name: "sword",
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Value: 5,
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},
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}
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if !reflect.DeepEqual(got, want) {
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t.Errorf("Got: \n%#v\nWant: %#v", got, want)
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}
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// Tests a partial input string.
|
||||
input = `1 tracked objective(s) for divislight:- jumps: (jumps)- sword: 5 (sword)`
|
||||
got, err = ParseScoreboard(input)
|
||||
|
||||
if err != nil {
|
||||
t.Fatal("Unexpected error")
|
||||
}
|
||||
|
||||
want = []Score{
|
||||
{
|
||||
Name: "sword",
|
||||
Value: 5,
|
||||
},
|
||||
}
|
||||
|
||||
if !reflect.DeepEqual(got, want) {
|
||||
t.Errorf("Got: \n%#v\nWant:\n%#v", got, want)
|
||||
}
|
||||
|
||||
// Tests an empty string.
|
||||
input = ``
|
||||
_, err = ParseScoreboard(input)
|
||||
if err == nil {
|
||||
t.Fatal("Expected input error, but error was nil")
|
||||
}
|
||||
|
||||
// Tests when a number isn't an integer.
|
||||
input = `1 tracked objective(s) for divislight:- jumps: 178.5 (jumps)- sword: 5 (sword)`
|
||||
got, err = ParseScoreboard(input)
|
||||
if err != nil {
|
||||
t.Fatal("Unexpected error")
|
||||
}
|
||||
|
||||
want = []Score{
|
||||
{
|
||||
Name: "sword",
|
||||
Value: 5,
|
||||
},
|
||||
}
|
||||
|
||||
if !reflect.DeepEqual(got, want) {
|
||||
t.Errorf("Got: \n%#v\nWant: %#v", got, want)
|
||||
}
|
||||
|
||||
//Testing a real life data scenario with unicode characters
|
||||
input = `7 tracked objective(s) for mauxlaim:- total_kills: 39 (total_kills)- "howdy doody": 37 (dalevel)- howdy: 37 (lvl)- jumps: 1290 (jumps)- iron_pickaxe: 284 (iron_pickaxe)- cow_kills: 1 (cow_kills)- "asdf": 37 (😂)`
|
||||
got, err = ParseScoreboard(input)
|
||||
if err != nil {
|
||||
t.Fatal("Unexpected error")
|
||||
}
|
||||
|
||||
want = []Score{
|
||||
{
|
||||
Name: "total_kills",
|
||||
Value: 39,
|
||||
},
|
||||
{
|
||||
Name: "dalevel",
|
||||
Value: 37,
|
||||
},
|
||||
{
|
||||
Name: "lvl",
|
||||
Value: 37,
|
||||
},
|
||||
{
|
||||
Name: "jumps",
|
||||
Value: 1290,
|
||||
},
|
||||
{
|
||||
Name: "iron_pickaxe",
|
||||
Value: 284,
|
||||
},
|
||||
{
|
||||
Name: "cow_kills",
|
||||
Value: 1,
|
||||
},
|
||||
{
|
||||
Name: "😂",
|
||||
Value: 37,
|
||||
},
|
||||
}
|
||||
|
||||
if !reflect.DeepEqual(got, want) {
|
||||
t.Errorf("Got: \n%#v\nWant: %#v", got, want)
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
type MockClient struct {
|
||||
Result []string
|
||||
Err error
|
||||
}
|
||||
|
||||
func (m *MockClient) Gather() ([]string, error) {
|
||||
return m.Result, m.Err
|
||||
}
|
||||
|
||||
func TestGather(t *testing.T) {
|
||||
var acc testutil.Accumulator
|
||||
testConfig := Minecraft{
|
||||
Server: "biffsgang.net",
|
||||
Port: "25575",
|
||||
client: &MockClient{
|
||||
Result: []string{
|
||||
`1 tracked objective(s) for divislight:- jumps: 178 (jumps)`,
|
||||
`7 tracked objective(s) for mauxlaim:- total_kills: 39 (total_kills)- "howdy doody": 37 (dalevel)- howdy: 37 (lvl)- jumps: 1290 (jumps)- iron_pickaxe: 284 (iron_pickaxe)- cow_kills: 1 (cow_kills)- "asdf": 37 (😂)`,
|
||||
`5 tracked objective(s) for torham:- total_kills: 29 (total_kills)- "howdy doody": 33 (dalevel)- howdy: 33 (lvl)- jumps: 263 (jumps)- "asdf": 33 (😂)`,
|
||||
},
|
||||
Err: nil,
|
||||
},
|
||||
}
|
||||
|
||||
err := testConfig.Gather(&acc)
|
||||
if err != nil {
|
||||
t.Fatalf("gather returned error. Error: %s\n", err)
|
||||
}
|
||||
|
||||
tags := map[string]string{
|
||||
"player": "divislight",
|
||||
"server": "biffsgang.net:25575",
|
||||
}
|
||||
|
||||
assertContainsTaggedStat(t, &acc, "minecraft", "jumps", 178, tags)
|
||||
tags["player"] = "mauxlaim"
|
||||
assertContainsTaggedStat(t, &acc, "minecraft", "cow_kills", 1, tags)
|
||||
tags["player"] = "torham"
|
||||
assertContainsTaggedStat(t, &acc, "minecraft", "total_kills", 29, tags)
|
||||
|
||||
}
|
||||
|
||||
func assertContainsTaggedStat(
|
||||
t *testing.T,
|
||||
acc *testutil.Accumulator,
|
||||
measurement string,
|
||||
field string,
|
||||
expectedValue int,
|
||||
tags map[string]string,
|
||||
) {
|
||||
var actualValue int
|
||||
for _, pt := range acc.Metrics {
|
||||
if pt.Measurement == measurement && reflect.DeepEqual(pt.Tags, tags) {
|
||||
for fieldname, value := range pt.Fields {
|
||||
if fieldname == field {
|
||||
actualValue = value.(int)
|
||||
if value == expectedValue {
|
||||
return
|
||||
}
|
||||
t.Errorf("Expected value %d\n got value %d\n", expectedValue, value)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
msg := fmt.Sprintf(
|
||||
"Could not find measurement \"%s\" with requested tags within %s, Actual: %d",
|
||||
measurement, field, actualValue)
|
||||
t.Fatal(msg)
|
||||
|
||||
}
|
|
@ -0,0 +1,88 @@
|
|||
package minecraft
|
||||
|
||||
import (
|
||||
"strconv"
|
||||
"strings"
|
||||
|
||||
"github.com/influxdata/telegraf/plugins/inputs/minecraft/internal/rcon"
|
||||
)
|
||||
|
||||
const (
|
||||
// NoMatches is a sentinel value returned when there are no statistics defined on the
|
||||
//minecraft server
|
||||
NoMatches = `All matches failed`
|
||||
// ScoreboardPlayerList is the command to see all player statistics
|
||||
ScoreboardPlayerList = `scoreboard players list *`
|
||||
)
|
||||
|
||||
// RCONClient is a representation of RCON command authorizaiton and exectution
|
||||
type RCONClient interface {
|
||||
Authorize(password string) (*rcon.Packet, error)
|
||||
Execute(command string) (*rcon.Packet, error)
|
||||
}
|
||||
|
||||
// RCON represents a RCON server connection
|
||||
type RCON struct {
|
||||
Server string
|
||||
Port string
|
||||
Password string
|
||||
client RCONClient
|
||||
}
|
||||
|
||||
// NewRCON creates a new RCON
|
||||
func NewRCON(server, port, password string) (*RCON, error) {
|
||||
client, err := newClient(server, port)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
return &RCON{
|
||||
Server: server,
|
||||
Port: port,
|
||||
Password: password,
|
||||
client: client,
|
||||
}, nil
|
||||
}
|
||||
|
||||
func newClient(server, port string) (*rcon.Client, error) {
|
||||
p, err := strconv.Atoi(port)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
return rcon.NewClient(server, p)
|
||||
}
|
||||
|
||||
// Gather recieves all player scoreboard information and returns it per player.
|
||||
func (r *RCON) Gather() ([]string, error) {
|
||||
if r.client == nil {
|
||||
var err error
|
||||
r.client, err = newClient(r.Server, r.Port)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
}
|
||||
if _, err := r.client.Authorize(r.Password); err != nil {
|
||||
// Potentially a network problem where the client will need to be
|
||||
// re-initialized
|
||||
r.client = nil
|
||||
return nil, err
|
||||
}
|
||||
|
||||
packet, err := r.client.Execute(ScoreboardPlayerList)
|
||||
if err != nil {
|
||||
// Potentially a network problem where the client will need to be
|
||||
// re-initialized
|
||||
r.client = nil
|
||||
return nil, err
|
||||
}
|
||||
|
||||
if !strings.Contains(packet.Body, NoMatches) {
|
||||
players := strings.Split(packet.Body, "Showing")
|
||||
if len(players) > 1 {
|
||||
return players[1:], nil
|
||||
}
|
||||
}
|
||||
|
||||
return []string{}, nil
|
||||
}
|
|
@ -0,0 +1,67 @@
|
|||
package minecraft
|
||||
|
||||
import (
|
||||
"testing"
|
||||
|
||||
"github.com/influxdata/telegraf/plugins/inputs/minecraft/internal/rcon"
|
||||
)
|
||||
|
||||
type MockRCONClient struct {
|
||||
Result *rcon.Packet
|
||||
Err error
|
||||
}
|
||||
|
||||
func (m *MockRCONClient) Authorize(password string) (*rcon.Packet, error) {
|
||||
return m.Result, m.Err
|
||||
}
|
||||
func (m *MockRCONClient) Execute(command string) (*rcon.Packet, error) {
|
||||
return m.Result, m.Err
|
||||
}
|
||||
|
||||
// TestRCONGather test the RCON gather function
|
||||
func TestRCONGather(t *testing.T) {
|
||||
mock := &MockRCONClient{
|
||||
Result: &rcon.Packet{
|
||||
Body: `Showing 1 tracked objective(s) for divislight:- jumps: 178 (jumps)Showing 7 tracked objective(s) for mauxlaim:- total_kills: 39 (total_kills)- "howdy doody": 37 (dalevel)- howdy: 37 (lvl)- jumps: 1290 (jumps)- iron_pickaxe: 284 (iron_pickaxe)- cow_kills: 1 (cow_kills)- "asdf": 37 (😂)Showing 5 tracked objective(s) for torham:- total_kills: 29 (total_kills)- "howdy doody": 33 (dalevel)- howdy: 33 (lvl)- jumps: 263 (jumps)- "asdf": 33 (😂)`,
|
||||
},
|
||||
Err: nil,
|
||||
}
|
||||
|
||||
want := []string{
|
||||
` 1 tracked objective(s) for divislight:- jumps: 178 (jumps)`,
|
||||
` 7 tracked objective(s) for mauxlaim:- total_kills: 39 (total_kills)- "howdy doody": 37 (dalevel)- howdy: 37 (lvl)- jumps: 1290 (jumps)- iron_pickaxe: 284 (iron_pickaxe)- cow_kills: 1 (cow_kills)- "asdf": 37 (😂)`,
|
||||
` 5 tracked objective(s) for torham:- total_kills: 29 (total_kills)- "howdy doody": 33 (dalevel)- howdy: 33 (lvl)- jumps: 263 (jumps)- "asdf": 33 (😂)`,
|
||||
}
|
||||
|
||||
client := &RCON{
|
||||
Server: "craftstuff.com",
|
||||
Port: "2222",
|
||||
Password: "pass",
|
||||
client: mock,
|
||||
}
|
||||
|
||||
got, err := client.Gather()
|
||||
if err != nil {
|
||||
t.Fatalf("Gather returned an error. Error %s\n", err)
|
||||
}
|
||||
for i, s := range got {
|
||||
if want[i] != s {
|
||||
t.Fatalf("Got %s at index %d, want %s at index %d", s, i, want[i], i)
|
||||
}
|
||||
}
|
||||
|
||||
client.client = &MockRCONClient{
|
||||
Result: &rcon.Packet{
|
||||
Body: "",
|
||||
},
|
||||
Err: nil,
|
||||
}
|
||||
|
||||
got, err = client.Gather()
|
||||
if err != nil {
|
||||
t.Fatalf("Gather returned an error. Error %s\n", err)
|
||||
}
|
||||
if len(got) != 0 {
|
||||
t.Fatalf("Expected empty slice of length %d, got slice of length %d", 0, len(got))
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue